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MooM TestHey everybody. This is a really cool little rig I found on highend3d. It's called MooM by Ramtin Ahmadi. It's pretty versatile from what I can tell so far. Lately I find that when I'm tired of animating my thesis characters, it's just that. I'm tired of the characters, not animation itself. It hit me that I can start side projects and have something else to turn to when this happens. For anyone who is getting a little tired of constant thesis work, download this rig and mess around a little. It's fun because it's not going to be graded or anything and you can do whatever you want. And you never know, you just might get something for your demo reel out of it...
Here's the link to MooM: http://highend3d.com/maya/downloads/character_rigs/MooM-by-Ramtin-Ahmadi-4346.html
The major flaw in the rig for me so far has been the lack of shoulder and arm inherit controls. It's taking me some getting used to, but I'm learning to work in layers because of it. After a couple of nights of post-lab animation work, I have(what I think) is a respectable second pass of the first shot in my little project. Eventually this guy will have to overcome a wall that's blocking his path( ie. the shadow in front of him). I'm not sure exactly where I'm going to take it yet. Still need to thumb it out I guess.
Anyway, give me any suggestions you can think of. I'll take all the help I can get.
-Jim